【摘 要】
:
The authors conducted an experiment regarding how best to construct and facilitate the manga case method(i.e.MCM),with the aim of demonstrating the impact various instructional factors made on student
【机 构】
:
Intelligence and Systems Science,Tokyo Institute of Technology,Kanagawa,Japan
【出 处】
:
The 23rd International Conference on Computers in Education(
论文部分内容阅读
The authors conducted an experiment regarding how best to construct and facilitate the manga case method(i.e.MCM),with the aim of demonstrating the impact various instructional factors made on student learning outcomes.MCM is a group learning method that the authors have developed.The experiment was conducted twice,with a total number of 51 test participants.In the experiment,the test participants would be asked,"Which panel you had focused on,and why," before and after the study session,from which we measured the learning outcomes.Changes were made to the experiment conditions to understand the relationship between the learning outcomes and the factors.The following results were obtained from the learning outcomes in this paper.There were two important points to note in regards to the factor the combination of participants:(a)combining participants that focused on the same panels led to the same level of understanding throughout the group,and(b)combining participants that focused on panels of a significantly different nature led to the participants coming into contact with focus points they hadnt thought of.Given that these two points contradict each other,it leads one to consider where an acceptable point of balance lies between the two.
其他文献
This paper presents research about the blended learning that is carried out in the classroom using the Learning Management System; we have conducted a time series analysis by utilizing the viewing tim
In this paper,we describe how to improve our Japanese dictogloss system to realize richer dialogue to pseudo learners partner(called learner agent)and more usable operation using the system on the stu
Historical events include lessons of good and bad behaviors of human beings.To discover these lessons,we must generalize the historical event by the basic attributes,so that we can notice the underlyi
Computational Thinking(CT)is becoming a core element of current K-12 science curricula.In spite of the known synergies between CT and science education,few attempts have been made to leverage this syn
Analyses on students learning behaviors comprise an important thrust in education research.This study focused on e-books system used in the classroom and this system recorded students learning logs in
The aim of this paper is to show a framework to facilitate students metacognitive skill,named CIRCLE,an acronym for "Collaborative discussion,Interactive environment and Representation of thinking pro
Multiple External Representations(MERs)have been known to facilitate and strengthen learning processes,and are common in Technology Enhanced Learning(TEL)environments.However,learners face difficulty
This study addresses the reliability of peer assessment in team-project-based learning using item response models that incorporate rater characteristic parameters.The following difficulties can arise
This conceptual paper positions the emergent emphasis of open educational practices(OEP)as it relates to the development of 21st century competencies(21CC)in marginalized learner populations of the No
Around two-hundred million Indonesians live in the countrys over 17 thousand islands,leaving a big homework for the government regarding education,particulary on how to increase the participation rate