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The purpose of this study is to investigate the effects of applying Graphic Reasoning Simulation Tool on sixth-grade students' learning of scientific creativity.The participants included 90 elementary students of sixth-graders of four classes in central Taiwan.A quasi-experimental design is adopted as the methodology.The two classes carry Graphic Reasoning Simulation Tool for the experimental group,and the other two carry traditional teaching for the control group.The instruments included questionnaires of assessment of scientific creativity.The results of the study are presented as follows: the experimental and control group in the scientific creativity ability,reflects no significant to learning effect.The reason for the needs to improve more functionally of Graphic Reasoning Simulation Tool,so as to achieve the main spirit of scientific creativity.