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依据马斯洛的需求理论,人的需求分为生理需求、安全需求、社交需求、尊重需求和自我实现需求5个类别。依照传统意义这5个需求越靠前就越基础、也越重要。但随着经济的发展,人民群众的生活水平日益提高,人们的生理需求、安全需求这些基础的强需求现在都很容易被满足,而社交需求、尊重需求和自我实现需求这些以往相对的“弱需求”则突显重要,摇身一变成为强需求。而游戏娱乐是满足用户的社交需求、尊重需求和自我实现需求最为简单
According to Maslow’s theory of demand, people’s needs are divided into five categories: physical needs, safety needs, social needs, respect needs and self-actualization needs. According to the traditional meaning of these five requirements more forward on the basis of the more important. However, with the development of economy, people’s living standards are increasing day by day. The strong demand of people’s physical needs and safety needs are now easily met. However, the social relatives, respect needs and self-actualizing demands, Weak demand "is the highlight, transformed into strong demand. The game entertainment is to meet the social needs of users, respect for demand and self-actualization needs of the most simple