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最近有一款比较热火的自主开发游戏《搏客OL》,听名字就知道,这歉游戏在搭2006年最热的“博客”的顺风车,那么游戏本身与博客有没有关系呢?有什么特色可以让本土的游戏FANS眼前一亮呢?《搏客OL》的开发团队主要成员来自韩国的NNG公司,提起这个公司可能大家都不会有特别的印象,但是提起这个公司今年的另一款游戏《搞鬼》,大家可能就有印象了。同样的,与搞鬼类似,《搏客OL》采用了他们“擅长”的横版引擎。但是《搏客DL》似乎在宣称自己才是全球首款横版引擎,不知道将当年的《冒险岛》、《快乐西游》以及母公司的《搞鬼》置于何处……
Recently there is a relatively hot independent game development “Packers OL”, listen to the name you know, this apology game in the ride of the hottest “blog” in 2006, then the game itself has nothing to do with the blog? What are the characteristics Can make local games FANS eyes it? “Packers OL” the main members of the development team from South Korea’s NNG company, mentioning the company may not be particularly impressive for everyone, but to mention the company this year, another game “Goblin”, we may have an impression. Similarly, similar to fucking ghosts, Packers OL uses the horizontal engine that they are “good at.” However, “Packers DL” seems to claim that they are the world’s first horizontal version of the engine, do not know the year of “Adventure Island”, “Happy Journey” and the parent company’s “devil” where ...