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Scratch是一款由麻省理工学院(MIT)设计开发的一款面向8—14岁儿童的简易编程软件,它具有积木化、图形化、易上手等特点。为了让Scratch教学更加有效,尝试在课堂中借助任务学习单,运用“课内翻转”教学模式,积极探索高效的Scratch课堂教学,让学生成为真正的学习主体,提高学生的创新能力,掌握初步的编程思维。一、创设情境,激趣导入爱因斯坦说:“兴趣是最好的老师。”
Scratch is a simple programming software designed by MIT for children aged 8-14, with building blocks, graphics, and easy-to-use features. In order to make Scratch teaching more effective, try to actively explore effective Scratch classroom teaching by making use of the task learning list and the teaching mode of “in-class flip” so as to make students become real learning subjects and improve students’ innovative ability. Preliminary programming thinking. First, the creation of the situation, interesting import Albert Einstein said: “Interest is the best teacher. ”