论文部分内容阅读
现在是一个信息时代,电脑游戏对中小学生的身心和学习发展有着深刻的影响,担心电脑游戏给孩子带来负面影响的同时,也要意识到,电脑游戏如果能够利用好,也能帮助孩子在学习中进取。电脑游戏受到孩子的普遍欢迎是有其内在原因的,如果在教育中把游戏的一些元素引入授课活动中,这样就能给学生创造一种在游戏的情景中学习的感受,一定能够激发他们学习的兴趣。就是在这种思想的指引下,引出了信息技术游戏化的教学思考,主要阐述了教育游戏在课堂教学中的应用。
Nowadays it is an information era where computer games have a profound impact on the physical, mental and academic development of primary and secondary school students. While they worry that computer games have a negative impact on their children, they must also be aware that computer games, if used well, can help children Learning to enterprising. There is an inherent reason why computer games are generally welcomed by children, and introducing elements of the game into instructional activities in education can create a feeling for students to learn in the context of the game, which will certainly inspire them to learn interest of. It is under the guidance of this kind of thinking, leads to the teaching of information technology gamification, mainly expounds the application of educational games in classroom teaching.