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一、抓住学生的好奇心,让学生拥有“快乐学习”的愿望有不爱学习的孩子,但绝对没有不爱游戏的孩子,让整个课堂充满活力,把游戏带进课堂,让学生在游戏中玩,在玩中学,特别是低年级的学生尤为感兴趣。如,学习投掷,很多学生都很喜欢,但死板地按照口令一遍一遍机械的传输,学生就会感到厌烦,没有思考创新和学习的激情。前几队练习时后几队的学生就开始走神,针对这种现象我们只有不断地改变和更新教学观念,形成新的、有学科特点的教育模式,从而活跃课堂。
First, to seize the curiosity of students, so that students have “happy to learn ” desire to have children who do not love to learn, but absolutely no children do not love the game, so that the entire classroom full of vitality, the game into the classroom, so that students Particularly interested in playing in the game, playing secondary school, especially in the lower grades. For example, learning to throw, many students like, but rigidly follow the password again and again mechanical transmission, students will feel tired, not thinking about innovation and learning passion. For the first few teams, the students in the first few teams began to feel distracted. In view of this phenomenon, we only constantly change and update the teaching concept to form a new and disciplinary educational model so as to activate the classroom.