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一、游戏情境既要生动有趣,更要简约高效案例:在接力跑教学中,教师为了纠正跑步速度过慢的现象,创编了消防队灭火的游戏,让学生手拿纸片(纸片充当灭火之“水”)快速跑,将纸片贴在熊熊燃烧的“大火”(火形图片,贴在小垫子上)上。教师一会儿使用生动的语言描述,一会儿又播放消防队救火的警报声渲染气氛,场面甚是紧张。学生们虽然玩得不亦乐乎,但这样
First, the game situation should be vivid and interesting, but also to be simple and efficient Case: In the relay teaching, the teacher in order to correct the phenomenon of running too slowly, created a fire brigade fire fighting game, let students take the paper (paper as a fire “Water ”) Run quickly and attach the piece of paper to the blazing “fire” (fire-shaped picture, sticking on the mat). The teacher used a vivid description of the language for a while, while playing the alarm sound of the fire brigade’s fire again. The scene was very tense. Although students have a good time, they do