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基于中国历史开发的游戏题材,为何得以被日本称霸近30年?我想恐怕除去日本人对三国题材的极度热爱,这些作品很大程度上是为了满足日本人对于纵横天下的意淫与野心。1985年12月13日,日本光荣株式会社发布了一款名为《三国志》的PC游戏,售价为1980日元。当时日本的PC游戏市场十分低靡,迫于家用游戏机巨头任天堂出产的FC所带来的市场压力,不少中小游戏公司都被迫转行专注家用机卡带游戏。虽然当时的“光荣”已经算是知名游戏公司,但仍然
Why have I been dominated by Japan for almost 30 years based on the game themes developed in Chinese history? I would like to fear that I would like to remove the Japanese’s extreme devotion to the themes of the Three Kingdoms. These works are largely intended to satisfy the Japanese’s obscenity and ambition toward the world. December 13, 1985, Japan Honor Co., Ltd. released a called “Three Kingdoms” PC games, priced at 1,980 yen. At that time Japan’s PC game market is very low, forced by the home game console maker Nintendo FC brought pressure on the market, many small and medium game companies have been forced to switch focus on the console game. Although the “glory” of the time was considered a well-known game company, it still remained