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【案例背景及教学目标】数独,作为一种益智游戏,可以让参与者获得持久的脑力锻炼,激发探究欲望,同时培养推理分析能力。基于以上思考,本案例是在前期由浅入深分别介绍了四宫格、六宫格、九宫格数独后进行的一节系统拓展提升课。其教学目标包括全面认识“数独”游戏的规则,系统掌握玩“数独”的各类基本方法;培养学生的观察、分析、把握全局的能力;通过数学游戏,提高学生的逻辑推理能力,从而激发学生学习数学的兴趣和信心。
Case Background and Teaching Objectives Sudoku, as a puzzle game, allows participants to acquire long-lasting brainstorming, stimulate inquiry desire and at the same time develop reasoning and analysis abilities. Based on the above considerations, this case is introduced in the early stage by a simple introduction of the four squares, six squares, Jiugongge after a section of system development to enhance the class. Its teaching objectives include a comprehensive understanding of the rules of the “Sudoku” game, the systematic mastery of various basic methods of playing “Sudoku”, the cultivation of students ’abilities to observe, analyze and grasp the overall situation; and improve students’ ability through math games Logical reasoning ability, thus stimulating students to learn mathematics interest and confidence.