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在以信息战为核心的现代战争中,各机种、多平台之间的信息交互成为影响战争结果的关键因素。因此进行飞机敏感性设计时,应当置于信息对抗的环境中并考虑信息交互过程。本文阐述了网络中心战的理论,建立了基于Agent理论的战场模型以及飞机对抗模型,通过对Agent对抗过程中的3个阶段(探测阶段、信息交互阶段、作战阶段)进行建模仿真,研究了预警机探测能力、飞机雷达散射截面(RCS)、信息传输时延和红外电子对抗能力等因素对飞机敏感性的影响,得到了雷达特征参数、飞机RCS与探测概率之间的关系,传输时延与先敌发射概率之间的关系,以及红外干扰弹的最优发射区间,为飞机的敏感性设计提供了一定的依据。
In the modern warfare centering on information warfare, the information exchange among various aircraft types and platforms has become the key factor affecting the outcome of the war. Therefore, when designing the sensitivity of the aircraft, it should be placed in the environment of information confrontation and the process of information interaction should be considered. This paper elaborates the theory of network centric warfare, establishes a battlefield model based on Agent theory and aircraft confrontation model. Through modeling and simulation of three phases (detection phase, information interaction phase and combat phase) in Agent confrontation process, The influence of early warning aircraft detection capability, aircraft RCS, information transmission delay and infrared electronic countermeasure on the aircraft sensitivity, the radar characteristic parameters, the relationship between the aircraft RCS and the detection probability, the transmission delay and The relationship between the probability of the first enemy launch and the optimal launch interval of the infrared jamming projectile provide a basis for the design of the sensitivity of the aircraft.