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本文论述了视频游戏(Video Game)从20世纪60年代发展至20世纪末之间的游戏进程,以任天堂为例,同时讨论我国原始游戏视觉发展过程中的主要因素与娱乐性质的变化。
This paper discusses the progress of video games from the development of the 1960s to the end of the 20th century. Taking Nintendo as an example, this paper discusses the main factors and changes in the nature of entertainment during the development of the original game in our country.