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Following the analysis and evaluation to the viewing pipeline of GKS-3D,a draft proposalof the international standard ofthree-dimensional computer graphics,an implementation of theviewing pipeline is further proposed in the paper and its algorithms are given in detail.Theimplementation is characterized by allowing a possible combination of the view clip andworkstation dip.
Following the analysis and evaluation to the viewing pipeline of GKS-3D, a draft proposal of the international standard of three-dimensional computer graphics, an implementation of the rendering pipeline is further proposed in the paper and its algorithms are given in detail. a possible combination of the view clip and workstation dip.