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The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment. This paper analyzes the significance of modeling an open and sophisticated simulation software architecture by object-oriented method, and introduces the modeling processes and expression method of simulation architecture. According to the requirements of simulation system and the underwater acoustic information flow, the logical architecture of simulation software system is modeled by the object-oriented method. A use-case view captured the system requirements. The logical view shows the logical architecture of software system. The simulation software is decomposed into the loose coupling constituent parts by layering and partitioning the packages for maintainability. The design patterns enabled the simulation software to have good expansibility and reusability. The simulation system involving multi-targets and multi-sonar is developed based on the architecture model. Practices show that the model meets the needs for simulating an open and sophisticated system.