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动漫艺术是一种独特的艺术表现形式,是工业化社会的衍生品,而cg绘画是动漫艺术中最常见的表现手法,在上世纪九十年代起便大行其道,也创作出许多广受欢迎的卡通造型。人们最开始是通过纸媒来对故事、卡通造型形成印象,而后是动画化的短片或长片,最终更是不满足于虚拟的平面造型的审美,转而对平面的虚拟形象提出更高的要求——将其立体化。那么在立体化的处理过程中设计者需要注意哪些问题呢?在立体造型创作的过程中主要需注意的是介质、材料的选择、原作精神的还原以及受众心理的把控。
Animation art is a unique form of art and a derivative of the industrialized society. CG painting is the most common expression of animation in the arts and has gained popularity since the 1990s. It has also created many popular cartoons modeling. People started to make the impression of the story and the cartoon style through the paper media, and then they were animated short films or feature films. Eventually they were not satisfied with the aesthetic of the virtual plane shape, but instead put forward higher demands on the plane’s virtual image - Three-dimensional. So in the process of three-dimensional design designers need to pay attention to what issues? Three-dimensional modeling in the process of attention is the media, the choice of materials, the spirit of the original reduction and the psychological control of the audience.