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对于基于蓝牙系统的Ad Hoc网络中存在的数据包冲突,可以采用在信号处理层解决包冲突,并通过设计半盲最小二乘平滑接收机来消除ISI和减少MAI,并对这些冲突解决技术对网络性能的影响进行了数字仿真研究。
For data packet conflicts existing in Ad Hoc networks based on Bluetooth system, packet collision can be solved in the signal processing layer and the ISI and MAI can be eliminated by designing the semi-blind least-squares smoothing receiver and reducing the MAI. The influence of network performance is studied by digital simulation.