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以某结构工程虚拟现实仿真系统的应用与研究为课题,融合纹理映射学、计算机图形学、虚拟现实等多个交叉学科的先进理论技术,探讨了基于Quest3D引擎的虚拟现实技术及解决实际问题的方案,并制作出该结构工程虚拟现实三维可视化仿真系统,有利于设计人员在虚拟建筑物内漫游,验证自己设计的建筑物是否合适。
Based on the application and research of some structural engineering virtual reality simulation system, this dissertation integrates the advanced theoretical techniques of texture mapping, computer graphics and virtual reality, and discusses the virtual reality technology based on Quest3D engine and the solution of practical problems Program, and produce the structural engineering virtual reality 3D visual simulation system is conducive to the designer roaming in a virtual building to verify their own design of the building is appropriate.