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跳伞模拟器整体系统包含一系列软件、硬件的开发,使跳伞训练人员通过头盔显示系统、模拟操作装备达到跳伞训练的目的,结合系统建模、运动解算、视景开发以及专家知识库评估,构成一套完整的跳伞模拟训练装备。主要介绍了跳伞模拟器人机交互功能中头盔显示器的工作原理与Vega Prime视景开发的原理及流程,对于训练者的视点信息采集进行了创新性的探究。通过在Vega Prime视景开发系统中配置环境特效、场景控制以及碰撞检测信息驱动场景,给跳伞员呈现实时逼真的训练环境。
The overall system of the parachute simulator includes a series of software and hardware development so that the parachute trainer can display the system through the helmet and simulate the operation and equipment to achieve the purpose of parachuting training. Combining with system modeling, motion solution calculation, scene development and expert knowledge base evaluation, Constitute a complete parachute simulation training equipment. This paper mainly introduces the working principle of HMD in the parachute simulator human-computer interactive function and the principle and process of Vega Prime vision development, and makes an innovative exploration of trainer’s viewpoint information collection. By setting scene effects, scene controls and collision detection information in the Vega Prime scene development system, the scene is driven to give the parachutist a real-time, realistic training environment.