The contradiction between data quantity and rendering quality is a rather troublesome issue in Image-Based Rendering (IBR). In this paper, we present an adaptiv
this paper proposes a shape descriptor with a feature graph to highlight both topological structure and geometric features of 3D mesh model. Firstly, the geodes
Texture control is a challenging issue in texture-based feature visualization. In order to visualize as more information as we can, this paper presents a textur