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软件与硬件分离发展及着力内容布局的发展战略,一方面,致使AR/VR技术实现在中国实践中技术与文化的双重缺失;另一方面,文化企业对国外技术的模仿与追赶,必将重蹈我国文化产业被困于产业链低端的困窘历史,最终丧失中国文化产业在全球应有的引领作用。因此,解决问题的关键是不因技术创新的艰难而畏惧,不因有世界最大的国际国内市场而受诱惑。我们要相信,随着产业链的完善,各巨头投入的持续加码,开发者们的自我学习进化,AR/VR当下所面临的各种困局均会在发展的时间洪流中得到解决。
On the one hand, the AR / VR technology has caused the dual absence of technology and culture in China’s practice; on the other hand, the imitation and catch-up of foreign technology by the cultural enterprises will inevitably result in a China’s cultural industries are trapped in the embarrassing history of the low end of the industrial chain and eventually lose the leading role that the Chinese cultural industry should have in the world. Therefore, the key to solving the problem is not to be afraid of the hardships of technological innovation and not to be tempted by the world’s largest domestic and international markets. We must believe that with the improvement of the industry chain, continuous investment of various giants, and the self-learning and evolution of developers, the current dilemmas faced by AR / VR will be solved in the torrent of development.