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媒体时间是客观时间的仿真, 受制于媒体自身的特性; 同时又是主观时间的体现, 记录人的心路历程。赛伯时间(cybertime) 是媒体时间演变的结果。科幻作家早就预言了它的出现, 计算机与网络技术则为它奠定了现实基础。基于数码媒体的赛伯时间为创作新型的艺术作品提供了前所未有的基点。赛伯时间艺术正是以此为背景而问世的, 它揭示了时间关系的多重性, 说明时间并非以同样的速度逝去、时间依人的活动而变化、人类的交流与时间密切相关、不同时间似乎可以相互叠加
Media time is the simulation of objective time, subject to the characteristics of the media itself; at the same time it is also a manifestation of subjective time, record the mentality of the person. Cybertime is the result of the evolution of media time. Science fiction writers have long predicted its emergence, and computer and networking technologies have laid the foundations of its reality. Cyberspace based on digital media offers an unprecedented base for creating new genres of artwork. It is exactly from this background that Saibei time art came out. It reveals the multiplicity of time relationships, indicating that time does not go away at the same pace. Time changes according to human activities. Human communication is closely related to time. Different times Seems to be superimposed on each other