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这篇文章主要简述了3D Studio MAX软件及其应用在游戏设计中的一些简论,本人简单的介绍了3D Studio MAX发展的一些历史和过程,比如初学者(如学生)在学习3D Studio MAX软件中应遵循那些规律·如何最有效的学习3D Studio MAX软件和介绍了本软件的3大主要部分,并在本人的教学实践中进行实施和操作,笔者希望在电脑美术教学中找出的一些本软件的优缺点跟大家进行讨论和品鉴。
This article is a brief overview of 3D Studio MAX software and its applications in game design. I briefly introduce some of the history and process of 3D Studio MAX development. For example, beginners (such as students) are learning 3D Studio MAX What should be followed in the software? How to learn 3D Studio MAX software most effectively and introduce the three major parts of the software, and in my teaching practice to implement and operate, I hope some of the computer art teaching to find The advantages and disadvantages of the software with everyone to discuss and tasting.