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2015中国网络文化产业年会高峰论坛于2016年1月8日在北京举行。中国文化部党组书记、部长雒树刚透露,2015年游戏行业收入达1 330.8亿元,同比增长25.3%。雒树刚在致辞中表示,我国网络文化发展迅速、成果显著,网民总量已超6.7亿人,其中,网络音乐用户4.8亿,网络视频用户4.4亿,网络游戏用户3.7亿,网络文学用户2.9亿。网络音乐、网络游戏、网络演出、网络动漫、网络文学、网络视听等为代表
2015 China Network Culture Industry Summit was held on January 8, 2016 in Beijing. Party branch secretary and minister of the Ministry of Culture of China disclosed that in 2015 the gaming industry’s revenue reached 133.08 billion yuan, an increase of 25.3% over the same period of last year. In his speech, she said that in our country, the network culture has been developing rapidly with remarkable achievements. The total number of Internet users has surpassed 670 million. Among them, there are 480 million online music users, 440 million online video users, 370 million online game users and 2.9 Billion. Internet music, online games, online performances, online animation, online literature, audio-visual and other representatives