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一、情境化,激发探索兴趣布鲁纳说过:“学习的最好刺激,乃是对所学材料的兴趣”。幼儿的思维具有直观形象的特点,在数学活动中,教师可根据孩子的认知特点设计各种游戏,运用交互式白板“图文并茂”“动静相兼”“声情融会”“视听并用”的功能,创设教学情境,将抽象的数学概念通过真实情景变成幼儿容易接受的具体事物,激发幼儿兴趣和探索欲望的活动情境,让活动变得生动有趣,调动幼儿学习探索的兴趣。在《开心农场》中,一开始屏幕出现
First, contextualization, to stimulate exploration of interest Bruner said: “The best learning stimulus, but the interest in the material studied.” Children’s thinking has the characteristics of an intuitive image. In mathematics activities, teachers can design various games according to the cognitive features of the children. By using interactive whiteboards, “Audio-visual with the use of ” function, the creation of teaching situations, the abstract concept of mathematics through the real scene into a child-friendly concrete things that stimulate the interest of young children and explore the activities of the situation of desire to make the activities become lively and interesting, mobilize children learning Exploring interest. In Happy Farm, the start screen appears