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作为当前社会最为大众化、最具影响力的主流媒体形式,电影电视媒体对我们生活的渗透力和影响力,无需花太多的字眼去形容,我们都能深切地感受到。追溯到1977年乔治.卢卡斯将大量的计算机技术合成的影视画面融入到《星球大战》中,自此带动了影视后期制作的发展。伴随科学技术的不断发展和进步,影视后期制作由最初的传统影视制作专业蔓延到动漫画、计算机游戏、多媒体等相关课程,而它的应用领域也从专业的电影电视制作扩展到动画、游戏、多媒体、网络、广告、新闻广播等更为广阔的领域。影视业和媒体业的飞速发展要求我们教育界要为其输送更多的专业人才,由于这一课程横跨的专业较多,教学周期又比较长,加上缺乏这方面的实践经验和体会,就为我们优质高效的教学形成了一定的困难,笔者从自身的教学实际出发对于这一课程的教学模式提出几点意见以供探讨。
As the most popular and influential mainstream media form in the society at present, the film and TV media’s infiltration and influence on our life can not be overstated and we can deeply feel it. Dating back to 1977, George Lucas brought a large amount of video synthesis of computer technology into “Star Wars”, which has driven the development of film and television post-production. With the constant development and progress of science and technology, film and television post-production has expanded from traditional film and television production professionals to related courses such as comics, computer games and multimedia. Its application fields have also expanded from professional film and television production to animation, games, Multimedia, Internet, advertising, news broadcasting and other more broad areas. The rapid development of the film and television industry and the media industry requires us to send more talents to the education sector. Due to the large number of majors and long teaching cycles, as well as the lack of practical experience and experience in this field, For our high quality and efficient teaching formed a certain difficulty, the author starting from their own teaching practice for this course teaching model put forward a few comments for discussion.